Major update!


Hi everyone!

Version 1.2 is done, and I’m so glad to be sharing it with you. I’ve been overhauling the physics quite a bit and got a lot done, so the movement should be more polished as well as feeling a bit more like retail.

Here are the changelogs;

Shortened wall bumping’s time and distance Made mach turning only take effect when you’re on the floor Added a walljump state Shortened the distance traveled by the superjump Added acceleration to the superjump Changed the shoulderbash’s mechanics (Longer, you can now reach Mach 3) Added preloading (should hopefully reduce lagspikes) Extended Pizza Time (Prev. time was 1:20, now it’s 2:15)

Aaaand that should be it! Enjoy the update. Next update might be V2 so stay tuned for that.

Get Crispy Castle: Seasonal Demo

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im going to crisp all over my castle so hard (part 2)